Onyx Meridian Interactive Studio

OM Studio EULA v3.1

One general licence for every Work published by the studio. Choose a reading language, download the file you need, and request written permission for anything the licence does not expressly allow.

You may

Play, record, stream, review, link to official channels, make private edits and keep one personal backup.

You may not

Re-upload, mirror, bundle, paywall, port, fork, extract, translate for release, remove credits or use Works for AI training without written permission.

Permissions

Bundles, group uploads, mirrors, translations, ports and commercial use require a written reply: granted, granted with conditions, or denied. Silence is not approval.

OM STUDIO EULA v3.1

Onyx Meridian Interactive Studio — Master End-User Licence Agreement for Creative Works

Field Value
Document ID OM-EULA-3.1-EN
Licence version 3.1
Effective date 4 November 2026
Studio Onyx Meridian Interactive Studio
Author / rights holder WowDot
Licensing contact yarik.internet@atomicmail.io
Authoritative language English
Applies to Every Work published by the Studio, unless a separate written licence says otherwise

This is a proprietary, all-rights-reserved end-user licence. It is not an open-source licence, not a Creative Commons licence, and not a public-domain release. The Russian version published alongside this text is an official translation; if the two texts conflict, the English text prevails.

0. Notice to the user

0.1. The Works are licensed, not sold. You receive a limited permission to use them as described below. You do not receive ownership, economic rights, redistribution rights, or the right to publish derivatives.

0.2. If you do not accept this Agreement, do not download, install, open, run, retain, mirror, stream, archive or distribute any Work. Delete every copy in your possession or control.

0.3. Acceptance occurs when you download, receive, install, activate, open, extract, run, stream, record, archive or retain a Work, or when you use a server, Realm or world that contains a Work.

0.4. Mandatory consumer rights and other non-waivable rights under applicable law are not removed by this Agreement. Every other provision remains in force.

1. Definitions

1.1. Studio means Onyx Meridian Interactive Studio, its founder, and any successor rights holder.

1.2. Author means WowDot, the founder of the Studio and the human creator of the Works published to date.

1.3. Work means any creative product published by the Studio, in whole or in part, at any stage of completion: add-ons, behaviour packs, resource packs, scripts, tools, art packs, documentation, wikis, website content, descriptions, changelogs, media, prototypes, betas, hotfixes and abandoned builds.

1.4. Project means a named Work or family of Works published under one title.

1.5. Component means any separable element of a Work, including code, scripts, manifests, definitions, recipes, loot tables, models, textures, icons, UI, text, localisation, identifiers, namespaces, registries, state tables, algorithms, documentation, media, credits and copyright-management information.

1.6. Official Channel has the meaning given in Article 2.

1.7. Licensed Copy means a copy obtained from an Official Channel, unmodified except for a Private Edit permitted by Article 4.

1.8. Private Edit means a modification made by you, solely for your own private use, on devices you control, that is never made available to any other person.

1.9. Public Release means any act that makes a Work, Component, Private Edit, derivative or substantially similar recreation available to another person, including upload, posting, sharing, messaging, hosting, seeding, bundling, publishing, or deployment on a server that other people may join.

1.10. Redistribution means supplying a copy of a Work or Component to another person, whether free, paid, gated, ad-supported, bundled, mirrored, cached for download, or included in another product.

1.11. Bundle means any modpack, add-on pack, server pack, launcher, installer, APK, executable, archive, marketplace listing, dataset or collection that contains a Work or Component alongside other content.

1.12. Derivative means any work based on, adapted from, translated from, ported from, refactored from, or created with reference to a Work or Component, including a work that reproduces its structure, logic, look, function, identifier scheme or documentation with only cosmetic changes.

1.13. Commercial Use means use that directly or indirectly generates money, goods, services, traffic, data, advertising value, donations solicited for the content, subscriptions, sponsorships or other economic value, including paid servers, paid access, paid downloads, paid builds, paid commissions and paid courses.

1.14. AI System means any machine-learning or generative system, including large language models, code assistants, image/audio/video generators, embedding models, retrieval systems, datasets and pipelines used for training, fine-tuning, distillation, evaluation, style transfer, dataset construction or automated rewriting.

1.15. Studio Marks means the names Onyx Meridian and Onyx Meridian Interactive Studio, the Studio emblem, wordmark, logos, colour schemes and trade dress.

1.16. Written Permission means a licence, waiver or authorisation issued by the rights holder from the licensing contact address, or from another address expressly announced in writing by the rights holder, that identifies the Work, the permitted act, the scope, the conditions and the duration.

1.17. You means the natural person or legal entity accepting this Agreement. If you accept on behalf of an organisation, you represent that you have authority to bind that organisation.

2. Official channels and official sources

2.1. The Studio maintains three public reference links:

Channel Official location
Studio website https://wowd0t.github.io/Onyx_Meridian_project/
CurseForge profile https://www.curseforge.com/members/wowdot
VK community https://vk.ru/onyx_meridian

2.2. The Author's GitHub account is WowD0t. Everything published by that account is an Official Channel: repositories, Wikis, releases, packages, files, discussions, project boards and GitHub Pages. This rule applies to the Studio, its Projects and its add-ons without needing a separate link for each repository or Wiki.

2.3. Every website served from the wowd0t.github.io domain is an Official Channel if it is controlled by the Studio and publishes Studio Works, documentation, announcements or downloads.

2.4. The VK community at https://vk.ru/onyx_meridian is an Official Channel for announcements, links, community posts and distribution information. A VK post is not by itself Written Permission unless it expressly grants the licence terms required by Article 8.

2.5. CurseForge project pages published under the author name WowDot or the Studio name Onyx Meridian are Official Channels for the corresponding Project. The CurseForge profile at https://www.curseforge.com/members/wowdot identifies the author's public CurseForge presence. Platform hosting does not transfer ownership of the Work to the platform.

2.6. Mirrors, reposts, community uploads, file hosts, shorteners, bot gates, launchers, modpacks and social-media copies are not Official Channels unless the Studio has expressly announced them in writing.

2.7. Only Official Channels may distribute original, unmodified Works. Obtaining a file from a non-official source does not create a licence and does not excuse redistribution.

3. Ownership and reservation of rights

3.1. All copyright, neighbouring rights, database rights, moral rights, trade dress and other intellectual-property rights in the Works belong to the Author and are exercised through the Studio.

3.2. Nothing in this Agreement transfers ownership. All rights not expressly granted are reserved.

3.3. The Studio may publish, withdraw, suspend, update, reprice, relicense, port, remaster or terminate distribution of any Work at any time.

3.4. Studio Marks may not be used to imply endorsement, partnership, official status or authorship without Written Permission.

4. What you may do without asking

Subject to this Agreement, you may:

4.1. Download and use a Work from an Official Channel for personal gameplay in single-player, multiplayer, Realms and servers.

4.2. Record, stream, review, screenshot and create commentary, tutorials, showcases and entertainment content featuring a Work, including monetised videos and streams, provided the content does not distribute the Work itself and does not remove credits.

4.3. Link to an Official Channel, including the Studio website, a CurseForge page or the VK community. GitHub repositories, Wikis, releases and Pages published by WowD0t may be linked as official sources under Article 2.

4.4. Make a Private Edit solely for yourself, on devices you control, and keep one personal backup copy.

4.5. Operate a server or Realm that uses a Work obtained from an Official Channel, provided the server does not redistribute the Work as a downloadable pack, bundle, mirror or paid file, and does not remove credits or markers.

4.6. Quote short excerpts of documentation for review, criticism, support or news, with attribution and a link to an Official Channel.

5. Conditions attached to every permitted use

5.1. Keep all credits, licence notices, copyright-management information, watermarks and attribution intact.

5.2. Do not present a Work as your own, as community-made, as public-domain, as open-source, or as AI-generated.

5.3. Do not use a Work in a way that is unlawful, defamatory, harassing, hateful, or that violates the terms of the platform where it appears.

5.4. Do not imply that the Studio endorses your server, community, product, video, modpack or service unless Written Permission says so.

5.5. If you run a server or Realm, you are responsible for how the Work is configured and presented there. Public server use is not permission to redistribute the files.

6. What you may not do without Written Permission

Without prior Written Permission, you may not:

6.1. Re-upload, mirror, repost, seed, cache for download, host or redistribute a Work or Component, free or paid.

6.2. Include a Work in a Bundle, modpack, add-on pack, server pack, launcher, installer, APK, executable, archive, marketplace listing or dataset.

6.3. Publish a Work, Private Edit, derivative, port, fork, translation, remaster or substantially similar recreation.

6.4. Put a Work behind a paywall, subscription, donation gate, link shortener, bot gate, captcha gate, invite gate or any access gate.

6.5. Sell, rent, sublicense, auction, tokenise, mint as NFT, or use a Work as a paid reward, paid perk or paid download.

6.6. Extract, reuse or publish Components, including textures, models, code, scripts, recipes, registries, identifiers, documentation or media.

6.7. Remove, obscure, falsify or bypass credits, watermarks, markers, licence notices or copyright-management information.

6.8. Use a Work or Component to train, fine-tune, distil, evaluate, benchmark, embed, retrieve, style-transfer or otherwise develop an AI System, or include it in an AI dataset, except where mandatory law expressly permits a use that cannot be waived.

6.9. Reverse engineer, decompile, disassemble, decode, deobfuscate or derive source-level or design-level information from a Work, except to the extent mandatory law expressly permits it.

6.10. Use Studio Marks in a product name, domain, community name, merchandise, logo or branding in a way that suggests official status.

6.11. Circumvent technical protection, access controls, attribution controls or licence enforcement.

7. AI, machine learning and text-and-data mining

7.1. The Studio expressly reserves all rights related to AI training, machine learning, text-and-data mining, dataset construction, embedding, retrieval-augmented generation, model evaluation and automated rewriting.

7.2. No Work or Component may be included in a training, fine-tuning, distillation, evaluation or retrieval dataset without Written Permission.

7.3. Automated scraping of Official Channels for the purpose of building an AI dataset or model is prohibited, except for ordinary indexing by public search engines that does not retain the Work for model training.

7.4. If you are unsure whether a use is AI-related, request Written Permission before proceeding.

8. How to request permission

8.1. Any permission not expressly granted by this Agreement must be requested in writing by e-mail to yarik.internet@atomicmail.io.

8.2. A request should be clear and complete. Include:

Required detail What to write
Who you are Name, organisation, community, server or channel
Work Exact Project name and version
Requested act Bundle, mirror, group upload, translation, port, commercial use, merch, AI use, etc.
Scope Where it will appear, who can access it, which files, which platforms
Duration How long the permission is needed
Commercial terms Free, paid, donation-gated, ad-supported, sponsored, etc.
Changes Whether files will be modified, renamed, translated, bundled or re-hosted
Credit How authorship, licence and Official Channels will be credited
Contact Reply address and any public page relevant to the request

8.3. The rights holder may respond with:

Response Meaning
Permission granted The requested act is allowed exactly within the stated scope, conditions and duration
Permission granted with conditions The act is allowed only if every stated condition is met
Permission denied The act is not allowed
No response No permission exists; silence is not approval

8.4. A valid Written Permission must identify the Work, the permitted act, the scope, the conditions and the duration. A like, emoji, comment, repost, verbal yes, private chat message or generic community announcement is not Written Permission unless it expressly contains those licence terms.

8.5. Permissions are personal to the requester unless the Written Permission says otherwise. They may be revoked for breach. They do not transfer ownership.

8.6. Bundles, modpacks, server packs, group uploads, community mirrors and release posts are prohibited by default. They may be allowed only by Written Permission that expressly says so.

9.1. Works may contain visible credits and invisible markers, including identifiers, metadata, hashes, watermarks, licence strings, registry signatures and documentation fingerprints.

9.2. You may not remove, alter, obscure or falsify copyright-management information.

9.3. The Studio may use markers to identify unauthorised copies, derivatives and redistribution. Presence of a marker is evidence of origin; absence of a marker does not prove authorisation.

10. Monitoring, evidence and enforcement

10.1. The Studio may monitor public platforms, repositories, file hosts, communities and marketplaces for unauthorised use.

10.2. The Studio may collect public evidence, including URLs, screenshots, timestamps, hashes, file comparisons, archive contents and platform records.

10.3. The Studio may send takedown notices, platform reports, cease-and-desist notices and licence claims.

10.4. You agree not to contest authorship or ownership in bad faith, and not to remove evidence of infringement after notice.

11. Disclaimers and liability

11.1. Works are provided “as is” and “as available”, without warranty of any kind, to the maximum extent permitted by law.

11.2. The Studio does not warrant that a Work will be error-free, uninterrupted, compatible with every platform, pack, server or future game version, or fit for a particular purpose.

11.3. To the maximum extent permitted by law, the Studio is not liable for indirect, incidental, special, consequential or punitive damages, loss of world data, loss of profits, loss of goodwill or server downtime arising from use of a Work.

11.4. Nothing in this Agreement excludes liability that cannot be excluded under mandatory law.

12. Privacy

12.1. Works do not require you to create an account with the Studio.

12.2. The Studio does not intentionally embed telemetry, analytics or network beacons in Works. A Work may interact with the game platform, server software or third-party services you choose to use.

12.3. If you contact the Studio, your message and reply address are used to handle the request, licensing, support and enforcement. The Studio does not sell personal contact data.

13. Term, termination and reinstatement

13.1. This Agreement begins on acceptance and continues until terminated.

13.2. Your licence terminates automatically if you breach it. Upon termination, stop using the Work and delete every copy, including Private Edits, backups, mirrors, bundles and server copies.

13.3. The Studio may reinstate a licence expressly in writing. Reinstatement is not automatic.

13.4. Articles concerning ownership, prohibitions, AI, evidence, disclaimers, liability and general provisions survive termination.

14. General provisions

14.1. If any provision is unenforceable, the remaining provisions remain in force.

14.2. Failure to enforce a provision is not a waiver.

14.3. You may not assign this Agreement. The Studio may assign its rights to a successor.

14.4. This Agreement is the entire licence for the Work unless a separate written licence expressly applies.

14.5. Headings are for convenience. “Including” means “including without limitation”.

14.6. The Studio may publish new versions of this Agreement. New versions apply to new releases and, where stated, to existing copies going forward. Older versions remain relevant for assessing past acts under Article 15.

15. Legacy licences and migration

15.1. Releases of Gloamguise: False Facades up to and including v2.1.4 shipped a project-level proprietary licence. That licence is not withdrawn for acts performed while it governed.

15.2. OM Studio EULA v3.0 governed Studio Works from 22 October 2026. OM Studio EULA v3.1 governs from 4 November 2026.

15.3. Where an older licence and this Agreement differ, the more restrictive provision governs future acts. This Agreement does not widen a permission that an older licence withheld.

15.4. Videos, streams, reviews, servers and Private Edits that were lawful under an older licence remain lawful, provided they continue to comply with the applicable restrictions.

15.5. Acts that were prohibited under an older licence do not become permitted retroactively. Unauthorised mirrors, ports, bundles, translations and forks remain unauthorised.

15.6. You may not invoke an older licence to obtain wider rights for future acts.

16. Version history

Version Date Meaning
v2.x Project-level Gloamguise proprietary project licence; personal use, private edits, content creation; no redistribution, extraction, commercial relicensing or AI training
v3.0 22 October 2026 Studio-level master EULA; expanded prohibitions, official-channel rules, AI/TDM reservation, migration rules
v3.1 4 November 2026 Studio-wide refresh; only three public reference links are listed; GitHub account WowD0t and studio-controlled wowd0t.github.io sites are official by rule; clearer permission-request process; generalised for all Studio Works
Purpose Location
Licensing and permissions yarik.internet@atomicmail.io
Studio website https://wowd0t.github.io/Onyx_Meridian_project/
CurseForge profile https://www.curseforge.com/members/wowdot
VK community https://vk.ru/onyx_meridian

The GitHub account WowD0t and every studio-controlled site under wowd0t.github.io are official sources as described in Article 2. This Agreement intentionally lists only the three public reference links above; GitHub repositories, Wikis, releases and Pages are official by account and domain rule, not by a separate link list.

Minecraft is a trademark of Mojang Studios. The Studio is not affiliated with, endorsed by or sponsored by Mojang Studios or Microsoft.

© 2026 WowDot / Onyx Meridian Interactive Studio. All rights reserved.

Need a bundle, mirror, group upload, translation, port or commercial permission? Use the support form and choose “Permission request”. The rights holder replies in writing. Silence, likes, comments and reposts are not permission.