Hub / Gloamguise / Wiki / Decoy Doors

Decoy Doors

Two halves, two disguises. Each half of a decoy door resolves its camouflage independently.

gg:super_door / gg:super_door_rs2 min read6 sections

gg:super_door⧉ · gg:super_door_rs⧉

The four-step resolution

01
Hinge side first
Look at the wall on the hinge side at that half’s height.
02
Opposite side
If that is empty, look at the opposite side.
03
Upper copies lower
If the upper half finds nothing, it copies the lower half.
04
Floor fallback
If there is no wall at all, both halves copy the floor block — which is how you get a diamond bottom and an emerald top in the same door.
Independent door halves: diamond bottom, emerald top, single and double
Independent halves — diamond at the bottom, emerald at the top, single and double.

Depth, hinges and pairing

  • Depth (near or far edge) and hinge side are chosen by where you click.
  • Holding Sneak inverts the depth.
  • Two doors placed side by side pair up and swing together.
▸ LIVEDouble decoy doors opening together, seams aligned
Double decoy doors opening together, seams aligned.
Log grain preserved in both door states
Log grain preserved in both states — the decoy is indistinguishable from the frame.

Variants

VariantBy handRedstoneLinked torch
gg:super_door⧉✓✓ power > 0✓
gg:super_door_rs⧉✗ locked✓✓
Do not mix variants
Never combine gg:super_door with gg:super_door_rs in one frame — the lock state differs and the door will misbehave. See first aid.

Recipes: 03 · Decoy Door and 04 · Redstone Decoy Door.

How each half chooses its camouflage

1
Hinge-side wall
Look at the wall on the hinge side at that half’s height.
2
Opposite side
If that is empty, look at the opposite side.
3
Upper copies lower
If the upper half finds nothing, it copies the lower half.
4
Floor fallback
If there is no wall at all, both halves copy the floor block.

Depth, hinge, and pairing

Depth (near or far edge) and hinge side are chosen by where you click. Holding Sneak inverts the depth. Two doors placed side by side pair up and swing together. This is how you get a diamond bottom and an emerald top in the same door: each half resolves independently.

Hand, redstone, and wireless variants

VariantBy handRedstoneLinked torch
gg:super_doorYesYes, power > 0Yes
gg:super_door_rsLockedYesYes
Do not mix variants in one frame
The lock state differs. Break the mismatched half and replace it with the same variant.